In the rain-slicked ruins of Death Stranding 2: On the Beach, Terminal Fort Knot sits like a candle in a hurricane. One wrong delivery, one unchecked voidout, and the whole place becomes a crater on the chiral network. The porters who pass through whisper about a trophy called Savior of Terminal Fort Knot. It is not a story for the faint of heart. It is a job for someone who does not mind walking into tar that seems to breathe.

The road to prevention begins with an optional facility known as The Ghost Hunter. They are not exactly friendly. They are not exactly human, either—at least, that is how the rumor goes. To earn their trust, a porter must first connect them to the network and then raise their connection level. Deliveries alone will not do it. The Ghost Hunter is one of those unique facilities with Sub Orders tied to each level. Sub Orders 111, 112, and 113 must be completed before the connection can climb through levels 2, 3, and 4. Once the meter hits its cap in level 4—around 80% toward level 5—an SSS message arrives. That is the signal to visit The Ghost Hunter in person and pick up Sub Order 114.

Sub Order 114 is the one that matters. It asks the porter to save Terminal Fort Knot from a voidout. No pressure, right? The mission marker leads to the shore near the fort, then deeper into a tar field littered with broken structures. The tar does not stay still. It yawns. It reaches. And when the porter gets close enough, a Gigas rises from the muck: a giant human-shaped BT, the same kind of nightmare that once stalked the first game.
The Gigas is not subtle. It pulls tracking projectiles out of the ground and sends them hunting. Running in a straight line is a bad idea. The best counter is to summon a friendly BT and let it draw attention. Kheir is the top pick here. Kheir can hit from far away and dish out serious damage, which means the porter can stay mobile and keep firing. Bring rocket launchers. Bring machine guns. Bring EX Capture Grenades. So, yeah, do not skimp on firepower. The tar is hungry, and it does not accept apologies.

The fight has phases, even if the Gigas does not announce them. Its health will eventually drop into red. That is the window. If the porter can land an EX Capture Grenade on the Gigas's head, the beast can be captured rather than simply destroyed. It is a small target on a very large problem, so patience matters. Miss the throw, and the Gigas will remind everyone why Terminal Fort Knot is in danger. Hit it, and the BT goes down. The trophy Savior of Terminal Fort Knot pops. The fort survives. The network keeps humming.

After the battle, the job is not quite finished. The porter must return to The Ghost Hunter and turn in Sub Order 114. That final handoff completes their connection level and closes the loop. It is a strange victory: a facility that barely speaks, a fort that never says thank you, and a porter who walked into a tar pit with a rocket launcher and a ghost on speed dial.
For anyone chasing the trophy in 2026, the checklist is simple but unforgiving. Here is the short version:
| Step | Action |
|---|---|
| 1 | Connect The Ghost Hunter and make deliveries. |
| 2 | Complete Sub Orders 111, 112, and 113 to raise connection through levels 2–4. |
| 3 | Reach the level 4 cap (around 80% toward level 5) and wait for the SSS message. |
| 4 | Visit The Ghost Hunter and accept Sub Order 114. |
| 5 | Bring rocket launchers, machine guns, and EX Capture Grenades to the shore near Terminal Fort Knot. |
| 6 | Walk into the tar field with broken structures and face the Gigas. |
| 7 | Summon Kheir or another friendly BT to distract the boss. |
| 8 | When the Gigas reaches red health, hit its head with an EX Capture Grenade. |
| 9 | Earn Savior of Terminal Fort Knot and return to The Ghost Hunter to turn in the Sub Order. |
That is the whole ballgame. Do not get caught napping, because Terminal Fort Knot will not get a second chance.